Team For the Win in gaming industry
Mentor/Trainer/Facilitator: Nana Radenković
Tasks of Nova Iskra Studio:
Great number of cases are showing that team is one of the top three reasons for startups’ failures. The challenges are numerous and diverse:
1. Lack of work experience
2. Lack of skills for the real implementation of the business idea
3. Low capacity for collaboration
4. Low level of understanding the team’s capabilities and flaws
5. Specifics of the local business culture
Having that in mind, we created a capacity building program TEAM FTW (for the win) that is fully focused on empowering individuals to become more valuable team members but also amplifying the potential of collaborative processes and to innovate, create and collaborate better.
The training was conducted two years in a row within the PLAYING NARRATIVES program generated by the Serbian Games Association. Program is especially intended for comic artists, illustrators, animators, creative writers, as well as those who deal with computer modeling or sound design. In short – everyone who can be a valuable member of the team that develops the concept of a video game, to meet and start the practical collaboration on their own game concepts.
TEAM FTW training is focused on understanding the powers and flaws in the team, designing the process in relation to the values, connecting with the purpose, making right decisions and creating a real value for the users. Creating a team that is ready to grow and evolve in order to be ready for the new challenges and opportunities occurring in the local, regional and global markets.